# Crewlo asset origins

Crewlo's studio artwork was authored procedurally for this redesign. No image-generation output, stock images, franchise likenesses, or externally downloaded art is used in the active studio. The separate support buttons use the Buy Me a Coffee brand kit supplied by the maintainer; those third-party brand assets are not Crewlo artwork or relicensed under the source's MIT license.

The earlier clay refinement added twelve original sculpt recipes to the three initial designs. All fifteen preserve the same lighting and proportions, with distinct hair, facial details, clothing shapes, and accessories. Portraits and scene characters use exactly the same recipe source. Existing saved character IDs are unchanged. These additions use the same MIT license as `clayArt.ts`.

| Asset | Source | License |
| --- | --- | --- |
| Original voxel characters, shared portraits, block furniture, architecture and decoration | `scene/studio/voxelArt.ts`, `voxelWorld.ts`, `VoxelStage.ts` | MIT, original procedural artwork; no Minecraft assets or affiliation |
| Legacy Crewlo clay figurines and portrait variations | `src/renderer/src/scene/studio/clayArt.ts` | MIT, same as project source |
| Studio architecture, furniture, plants, sketch artwork | `src/renderer/src/scene/studio/studioArt.ts` | MIT, same as project source |
| Crewlo C mark | `src/renderer/src/assets/crewlo-mark.svg` | MIT, original vector artwork |
| Buy Me a Coffee button and cup | `docs/crewlo/brand/buy-me-a-coffee/`; supplied `bmcbrand` kit | Third-party brand assets; unchanged originals, separate from the MIT source artwork. See the adjacent README. |
| Desktop packaging icons | `build/crewlo.png`, `.ico`, `.icns`; generated from the C mark by `tools/generate-crewlo-icons.cjs` | MIT, same original artwork |
| Inter, JetBrains Mono, legacy Press Start 2P | Existing bundled fonts | SIL OFL 1.1; original notices retained in `assets/fonts/LICENSE.txt` |
| Legacy office maps and tilesets | Existing upstream assets, retained for compatibility/reference | Separate LimeZu Complete Version license; see `LICENSE-ASSETS` and `assets/ATTRIBUTION.md` |

The new active studio does not import the legacy office map or character rendering system. Compatibility character IDs still address persisted rosters. The original MIT copyright notice in LICENSE has not been changed. Credits for LimeZu and upstream contributors remain in Crewlo’s Settings and README.

Screenshots in this directory were captured from local Electron windows. Populated scenes use explicitly labeled test fixtures, with no provider execution or fabricated live work.

The [promotional demo kit](demo/README.md) contains real Electron UI captures with a persistent scripted-demo label: two GIFs, an 18-second MP4, static posters, and captions. Agent events and Telegram pairing are simulated, the QR points to example.com, and no live provider or real message delivery is claimed. Recordings use the original MIT Crewlo artwork and no external music or stock footage. `tools/crewlo-promo-capture.cjs` reproduces them in an isolated profile.

The public landing page uses original CSS block-world scenery, voxel-style borders and simple inline channel symbols. It contains no Minecraft/Mojang textures, logos or game assets and claims no affiliation. Press Start 2P and Inter are copied unchanged from the existing bundled fonts into `docs/crewlo/fonts/`; their complete SIL OFL notices travel with them in [fonts/LICENSE.txt](fonts/LICENSE.txt). Telegram and WhatsApp setup images are labeled scripted or local-test captures, not evidence of live provider delivery.
